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Director of Product (Features) - Star Trek Fleet Command

Scopely · GB - London · posted 2026-10-24
<p>Scopely is looking for a <strong>Director of Product, Features </strong>to lead the features teams for <strong>Star Trek Fleet Command, </strong>based in London on a hybrid basis.</p> <p>Star Trek Fleet Command's ongoing success goes from strength to strength. Our in-house developed 4X MMO was launched in 2018 and continues to evolve, being consistently one of the top 10 gross revenue Massive Multiplayer Strategy games on the market.</p> <p>At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily.</p> <p><strong>What You’ll Do</strong></p> <p>This individual will own the long-view strategic planning across the game’s Features ensuring alignment between strategic vision and tactical execution. Key responsibilities include:</p> <ul> <li>Own the business performance of the Features function, accountable for delivering game KPIs and guiding decisions which drive sustainable long term growth.</li> <li>Own every aspect of a roadmap that achieves KPI goals set by you and the Product Team. Guiding cross-functional partners such as game designers, UX designers and artists to deliver a product that meets the product’s vision and strategy</li> <li>Formulate product strategy and create engaging game mechanics and core game loops</li> <li>See feature development through from concept to launch, including post launch analysis and optimization, to deliver best in class features that achieve set KPI goals </li> <li>Lead engagement and monetisation for major feature releases, coordinating across disciplines to ensure smooth, high-impact launches which hit KPI targets.</li> <li>Monitor the health of the product ecosystem, using insights to proactively identify opportunities and risks, and implement impactful features and initiatives</li> <li>Identify and create process improvements to support feature development </li> <li>Build a high-performing team, mentoring product managers and operational staff, scaling team capabilities, and fostering a culture of ownership and excellence.</li> <li>Establish institutional knowledge through clear documentation of experiments, retrospectives, and playbooks to ensure consistent learning and improvement.</li> <li>Conduct quantitative analyses of data to provide key insights into product performance and uncover opportunities for further engagement and monetization</li> <li>Leverage player feedback and game data to inform roadmap and feature design solutions. Use competitive market research to identify future opportunities and feature best practices</li> <li>Manage and develop a team of talented Product Managers </li> </ul> <p><strong>What We’re Looking For</strong></p> <ul> <li>Previous work experience with free-to-play games</li> <li>Strong leadership skills.</li> <li>Strong quantitative and qualitative analytical ability with attention to detail.</li> <li>Understanding of game design concepts and princip

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